I am a Game Designer / Technical Designer specializing in creating immersive and systems-driven game experiences.

I’ve developed over a dozen prototypes exploring emergent gameplay, agent-based simulation, and player-driven systems. My work spans from small jam experiments, university projects to a bachelor thesis project in interactive worldbuilding.

Featured projects

Generative Ants

This is a game about ants which draw, and drawing with ants

This game was made as part of a bachelor thesis project titled 'Interactive Worldbuilding in Shared-world Games'

This created at the Game Design // UE at the University of Europe for Applied Sciences.

Mount Neverest

Do you get tired of countless things climbing you everyday... well, maybe not.

Play as Mount Neverest and get those pesky mountain climbers off of you!

This game was made for the 2023 GMTK Game Jam in 48 hours.

The topic for this game jam was Roles Reversed.